Convert Fs9 Traffic Files To Fsx Download
Use ModelConverterX and imagetool to convert models and textures, use FSX2FS9 to convert afcads. Conversion is not perfect.
Photoreal ground textures don't convert at all and neither does vector-based scenery files like flattens, roads, etc. Landclass works occasionally. Thanks for the answer.
Recently, I remembered about this bug that disables the boat traffic with FS9-format AI traffic is installed, and I read somewhere that it was possible to convert this FS9 traffic to FSX format. To do so, I used AI Flight. Problems with this tool? Perhaps you have some other freeware tool to recommend me?
It's clear that specific FSX things or such things will not work I don't want to try to convert ORBX FTX GLobal But I would be happy if maybe Madeira or Male (Helsinki,Oslo?) would look much more real then now Could you give a more detailed instruction please (which formats, how-to.) Greetings. The conversion process is really pretty simple - just open the files in the appropriate program and re-export them in an FS9 compatible format.
You will need to convert the default FSX libraries, I suppose. I don't have FSX installed at the moment, though, so I don't remember where to find them. You should be aware, though, that FSX does handle much higher poly-counts than FS9 does.
You can jam all these FSX models into your scenery, sure, but it will drag down the framerates much more than it would in FSX! More detailed instructions, if they are needed, later - I'm out of time right now - but I do recommend that you attempt a conversion on your own right now. You'll almost certainly be able to figure it all out pretty easily. There is a special technique needed to convert FSX default airports - you'll import them into ADEX, export to an ADEX format file, then convert the ADEX file to FS9 format using FSX2FS9. And the objects and textures are in the corresponding region folder in FSX/scenery (OCEN, ASIA, NAME, etc. Those folders).
But that isn't a lot more work than is otherwise needed. You can convert FSX scenery to FS9 but the process can often leave out certain elements. I have converted my own BC PNW Lighthouses Scenery to FS9 but found that I had to make a large number of adjustments. What worked: I ran the custom models through ModelConverterX and the conversion worked great, even the landable platforms of the custom helipads converted. The textures I converted directly from my original images in Photoshop using the NVIDIA Photoshop Plug-ins. If you didn't have access to the original images you would have to convert from an already lossy DDS, which would make things worse. What didn't: The Orbx FTX PNW mesh in FSX is higher resolution than the FS Global 2008 mesh I have for FS9 so additional flattens had to be done; plus some of the small islands were much flatter than their equivalents in FSX.
Some of the helipads I placed were default FSX models that don't exist in FS9 so custom models had to be created.
Hey, I've done multiple searches for software that can convert FS9 aircraft to FSX, but I haven't found a single thing that can convert FSX-only aircraft to FS9. I'm obviously running FS9, and don't plant to convert anytime soon. I'm just happy with my current setup.
It runs smoothly, and I have alot of $ 'invested' in add-on aircraft. (LOL so sad, I know.) Anyways, there a a couple of FSX-only add-ons that I'd really like, namely. I spent countless hours trying to tweak an FS9 AI (LOL) Lear 31 to perform by the book, and FINALLY, somebody has made a quality Learjet addon. (I purchased the perfect flight Lear 60, and was severely disappointed.I modified the hell out of it, and still wasn't happy with the results.) Does anybody know how I could modify an FSX aircraft to work in FS9?
I've really been searching hard, but can't find anything. I'd really like the Flight1 Mustang too.it looks really nice, and it probably has the most accurate G1000 available for MS Flightsim. Thanks for the help! There are a lot of things to be done, and it would be necessary to look at the exact product you refer to. If the aircraft uses any own system that communicate with FSX, you can forget it, if they use SimConnect, if they use FSUIPC you have a chance. Aircraft.config and air files can be handled or exchanged, that is known knowledge. Textures can be converted from dds to bmp.
Remains the mdl file. Are you sure that model is made with FSX SDK? Only very few are actually, and usually claims this explicitely, they only say compatible. In this case, you better start from scratch and build a new one in GMAX, the ways that exist now are more work. And if they are FSX format, you may easily run into the limitations of the primitive FS9 grafics - the new Aerosoft F16 uses more polygons for the front gear than a FS9 aircraft can have altogether as example. Quoting (): There are a lot of things to be done, and it would be necessary to look at the exact product you refer to.
Hey, thanks for the quick reply. Unfortunately, the primary product that provoked me to create this thread is the payware Learjet 20 Series that I link in the Video: The other products that I would attempt to convert are also payware, so most likely won't download any of those products, pay for them, and later test compatibility.
I have already sent Xtreme Prototypes, the developer for the Lear 20 srs, a message also. Hopefully I will get a reply.
If so, then I will post the results here. I'd love to hear any other ideas, but it sounds as if, according to Burkhard's reply, that I might need to await the developer's reply to my email. Edit: With all the FSX to FS9 aircraft converter links I found, I was thinking there might be a much more simply fix. [Edited 2009-10-07 01:23:27].
Quoting (): I'm all for new technology, and I'm really glad that add-on developers have found the secrets to FSX, but I wish that they would also accommodate FS9, especially since FSX will be the last MS Flightsim for a long while. Developers should read these forums to see how many people prefer FS9 to FSX. Sorry, but that is practically impossible. FSX design and FS9 design are completely different. Even the simple geometries have to be designed according to different principles, Low Polygon for FS9, Low Drawcall high polygen for FSX. Making a product for FS9 and FSX means that either the FSX model performs bad and is optically below what FSX can do, or it exactly the same work as making two independant projects. Only acquisition of the original materials can be saved, but switching the tools from FSX design to FS9 design and back can be much more work.
FS9 is the simulator of the past. No major shop offers any FS9 addons. Sales numbers of FS9 add ons on the net are down to around 10% of the FSX numbers. FS9 is dead and burried. Presence and next 3 years future is FSX. Quoting (): With all the FSX to FS9 aircraft converter links I found, I was thinking there might be a much more simply fix.
I'm no expert on the inner workings of aircraft for MSFS but I get the distinct impression that the more complex the aircraft, the less chance there is of a simple 'conversion' between the two formats. AirSimmer have had to do a lot of custom coding 'outside' FS9 to come up with what looks like a very complex A320 and have stated that doing the same for FSX will require a lot of new code from scratch. I'll bet PMDG had to do something similar to overcome the limitations of MSFS.
If the Xtreme Prototypes offering is half as good as it looks in that video, I'd forget any thoughts of a simple conversion to FS9! Quoting (): I know that I downloaded an FSX A330 & it works in FS9.I just need to get sound/panel. I didn't do anything, just downloaded it to see would it work. But is it closer to a default MS aircraft or a PMDG standard? Is the FBW implemented, e.g. Is the whole Flightpath Management/Load Factor implemented or does the stick simply dictate control surface movement? Quoting (): Could you link me to any?
I'm aware of converters for the aircraft.cfg only that just remove the sections FS9 doesn't understand. After searching again, I guess it turns out that many of the links were for other the conversion of other components of Flightsim, such as scenery.
This aircraft converter, while payware, appears to be the best option, although I haven't seen any reviews. Here are the links to a couple of tutorials: As you and David L mentioned though, I assume none of these would be able to convert anything more than a simple add-on. Quoting (): Sales numbers of FS9 add ons on the net are down to around 10% of the FSX numbers. FS9 is dead and burried. Presence and next 3 years future is FSX. Interesting numbers.thanks for posting these. Quoting (): I'd forget any thoughts of a simple conversion to FS9!
Thanks for the input. I'll have to rely on the developers to release FS9 versions or upgrade to FSX (eventually). How is the performance of FSX compared to FS9? I've read that some people don't feel that aircraft in FSX don't perform quite as 'purely' as aircraft in FS9, even though FSX looks much better in its base form. Quoting (): I've read that some people don't feel that aircraft in FSX don't perform quite as 'purely' as aircraft in FS9, even though FSX looks much better in its base form.
It's not as bad as some would have you believe. My system is pretty average by current standards and I get 30-50 fps on the PMDG 744X with all the sliders between halfway and fully up. Obviously FSX does tie up your computer more than FS9 does but, given the reasonable performance I get, I can't help wondering what else people are running in the background when they try FSX and claim it's 'almost unusable'.
Quoting (): It's not as bad as some would have you believe. My system is pretty average by current standards and I get 30-50 fps on the PMDG 744X with all the sliders between halfway and fully up. Obviously FSX does tie up your computer more than FS9 does but, given the reasonable performance I get, I can't help wondering what else people are running in the background when they try FSX and claim it's 'almost unusable'. How does your system stack up to mine? I run FS9 with PMDG's 737, Majestic's Q300, and Flight1's MD80 (among many, MANY) more, on an HP laptop running 64bit Vista with a 450GB hardrive, 2.20Ghz intel Duo Processor, and 3GB of RAM. I can run the said systems with no problem at 20fps on FS9. Actually the aircraft I have the most trouble with is the PSS 777, which struggles with 20fps, although I still achieve it, although sometimes I must close down background programs.
If you really want, then I'll post a screenshot, but I assure you, a decent gaming laptop will provide you with plenty of performance to smoothly run FS9 with the best add-ons, and this is coming from an airline pilot's perspective. How would a comparable FSX high-Q addon interact with this setup? These are my primary fears. Otherwise, I'd just purchase FSX itself instead of another FS9 addon.
Edit: yea, I know the human brain processes at 22fps, but beyond 17fps, anything more is imperceptible, thus my choice of 20fps. It probably provides flicker vertigo, but hopefully there will be a cure for that in the long run [Edited 2009-10-08 05:44:24].
Quoting (): How does your system stack up to mine? Waldorf Largo 1 5 1 Keygenguru on this page. I guess what I'm really asking is how my setup would handle FSX+potent add-ons?
I had a problem with my last gaming laptop.it once handled FS2002 just fine, and then when I installed FS2004 + PMDG 737 + LevelD 767, it quickly went downhill, until now, where I'm milking it for the NORTH for all it's worth. I still haven't installed the LevelD 767 on my new computer, for fear that it might totally crash the performance of my flightsim, even though I have all the necessary components. No Trust in FSX.
Quoting (): I run FS9 with PMDG's 737, Majestic's Q300, and Flight1's MD80 (among many, MANY) more, on an HP laptop running 64bit Vista with a 450GB hardrive, 2.20Ghz intel Duo Processor, and 3GB of RAM. Intel Dual Core E6850 (3GHz), 2 GB RAM, GeForce 8800GTS, 300 GB HD (separate partition), Vista 32-bit. Quoting (): On Laptops, what is the grafics chip in it?
FSX will fly if it is a real 3d chip, like the Nvidea 8800GO!, but if it is a 8500, you will have to leave the sliders left. I'm not a hardware expert, either, but I've been led to believe that the 'mobile' components of many laptops have their limitations when it comes to graphics-intensive applications like FS. I'm sure a 'gaming' laptop is better suited than the average laptop but may not compare favourably with a desktop. I haven't tried running FSX on my laptop but I don't think it would work very well (it's not a 'gaming' laptop). Quoting (): I guess what I'm really asking is how my setup would handle FSX+potent add-ons? I'm afraid my answer to that is.
I really don't know. Quoting (): Thanks for the links, but they all describe how to import FS9 stuff into FSX, which is relatively trivial since FSX is backward compatible to FS9.
But FS9 is not foreward compatible to FSX, so your problem is at least 1000 times as complicated. Sorry, I thought that's what you wanted.Now I have no clue at all.I understand that FSX conversion would require a complicated, if not impossible conversion though. Thanks for that realization. Quoting (): On Laptops, what is the grafics chip in it? FSX will fly if it is a real 3d chip, like the Nvidea 8800GO!, but if it is a 8500, you will have to leave the sliders left. I have an NVIDEA GeForce 9600M GT.if that helps any. No clue what that means.
Would that run FSX with hardcore addons at 20FPS consistently for a few years without degrading in performance with computer age? Like I said, I had serious performance issues with my old laptop as soon as I started running complicated FS add-ons. It handled the basic platform just fine, but quickly downgraded. I realized that laptops simply just don't handle abuse the same as desktops, and don't last as long.
This makes me very hesitant to use FSX, as I fear similar performance issues. I could easily download the FSX conversions for the top-quality add-ons that I have with no extra charge, but don't want to overheat my laptop, since it handles my setup just find right now. If it isn't broken, don't fix it!! Quoting (): Sales numbers of FS9 add ons on the net are down to around 10% of the FSX numbers.
Is that because there are no new FS9 products available? Anecdotal evidence on this forum suggests there are huge numbers of simmers who prefer FS9 to FSX.but if they already have a sizeable inventory of FS9 add-on software that meet there needs coupled with a lack of new software, of course sales will dry up.
The market is there for FS9. It must also be remembered that a large number of commercial add-ons (for example Just Flight's F-lite range) are both FSX and FS9 compatible so figures for these dual compatibility add-ons could skew those figures you quoted.
Quoting (): The boxed market for FS9 is dead, the big distributors have deleted the registrations for all FS9 products and don't accept new ones, so products have to be sold on download market only. Well frankly this is a case of poor distribution leading to a depleted market. I cannot find a decent outlet here for ANY boxed flight sim product.except the base platforms. Not every flight simmer buys on line, so many opportunities are being lost for traditional 'over the counter' sales.
Of course a market will die.if it is not pursued. Quoting (): Anecdotal evidence on this forum suggests there are huge numbers of simmers who prefer FS9 to FSX You have to take into account those who have moved to FSX and haven't felt any need to mention it though. There will also be many first-time simmers who never had FS9 in the first place. Quoting (): I cannot find a decent outlet here for ANY boxed flight sim product.except the base platforms. Neither can I but that's true of PC games in general. Each time I go into Game and PC World, the console software has encroached even further into the PC section. Quoting (): Of course a market will die.if it is not pursued.
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